Patch · v0.7.0
Bodycam v0.7.0: Unreal Engine 5.5, the Village zombie map and a CQB map based on a real airsoft site
The November 2025 update moved Bodycam from UE 5.2 to 5.5 and added the biggest zombie map yet, the crossbow, a CQB map inspired by a French airsoft venue and 100+ fixes.
v0.7.0 arrived on November 25, 2025, billed by the studio as "our biggest update yet". It rests on three pillars: performance and stability, a huge zombie map, and a new multiplayer map.
Pillar 1: Unreal Engine 5.5
The biggest technical change was the engine migration from Unreal Engine 5.2 to 5.5. The studio said it wanted to "push as much as possible to deliver something truly solid".
- Virtual Shadow Maps, UE5's modern shadow system.
- According to Wikipedia, about 90% of textures were converted to Virtual Textures, improving streaming and easing VRAM pressure.
- Reworked shaders, post-processing, volumetric fog and the technical pipeline.
- 100+ fixes across networking, UI, audio and gameplay.
If your PC was short on video memory, this is the version where Bodycam started behaving better. See our FPS guide for current settings.
Pillar 2: Village, the biggest zombie map
Village is the game's largest zombie map to date. The studio called it "a true laboratory" for testing bigger environments and new mechanics. The headline addition is the crossbow, which fires explosive bolts according to press coverage.
Shortly afterwards, Zombies was made permanent.
Pillar 3: CQB, based on a real airsoft site
The new multiplayer map, CQB, is inspired by CQB Powergun, a real airsoft venue in Cerny, France. It's one of the largest competitive maps in the game and is all about room-to-room close-quarters combat.
Quality of life
- Toggle sprint, so you no longer have to hold the key.
- Map voting at the end of each round.
- Reworked input binding system.
- Fixed a lobby crash when joining after a friend invite.
- Fixed many collision issues and spots where players got stuck.
Context
Much of what the May 2025 roadmap update promised (the zombie map, the CQB map, voting) landed here. Loadouts and host migration had to wait for Locked & Loaded.