Guide

Bodycam weapons list (v0.8): every gun by type, the new ones (CR-75, Veaper, BK-101…) and how to unlock them

The Bodycam weapons confirmed in the official v0.8 Locked & Loaded notes, sorted by type: rifles, SMGs, shotguns, snipers and pistols. Which are new, what changed and how to unlock them.

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With Locked & Loaded Bodycam's arsenal was rebuilt from scratch: every model was redone so each part can be customized, new weapons arrived and the way you get them changed. This list covers the weapons Reissad names in its official v0.8 notes, as of September 27, 2026.

Note: the game may have more weapons than the notes mention, and in-game names don't always match real-world ones exactly. Some community guides count around 26 guns in total. If one is missing, tell us on the forum and we'll add it.

Weapons by type

Weapon Type Status in v0.8
M4 Assault rifle Barrel sockets adjusted in patch #4
SCAR Battle rifle Model reworked in patch #4: it was 24% smaller than intended
AKS-74U Compact carbine Model fixed in patch #2
MP5 SMG Model fixed in patch #2
SG5-X Machine pistol Returns in v0.8
SG9-X Machine pistol New; its basic pack unlocks the magazine properly since patch #5
Veaper Machine pistol New
BK-101 Shotgun New
Rivington Sniper rifle (bolt-action) New; makes the most of the new magnified optics
SVD Marksman rifle Model fixed in patch #2
Glock Pistol Animations fixed in patch #6
Deagle Pistol Deagle Ifriee bundle fixed in patch #6
CR-75 Pistol New

The new v0.8 weapons

  • CR-75: a new pistol. A good sidearm if you want something lighter than the Deagle.
  • Veaper and SG9-X: two new machine pistols, built for very close-quarters fights on maps like CQB.
  • SG5-X: another machine pistol, back after some time out of the game.
  • BK-101: a new shotgun, strong in hallways and interiors.
  • Rivington: a bolt-action sniper rifle. It benefits most from the new magnified optics, which now render picture-in-picture.

The roles above are rough guides based on weapon type, not official damage data. Full details on attachments and stats in new weapons and how attachments work.

How to unlock weapons

  • You start with one base weapon and unlock the rest with Reissad Points, earned by playing.
  • Each weapon can be customized with around 400 attachments: barrels, muzzles, optics, magazines, grips, stocks and ammo.
  • Attachments got 25–30% cheaper in patch #3, and since patch #6 you can bank up to 50,000 points.
  • Before spending, try weapons in the Lobby shooting range.

To earn points fast: Reissad Points guide and which mode pays the most.

Recent weapon fixes

  • Bolt-actions (like the Rivington): no longer stop reloading when reserve ammo runs out, and don't block actions with a full magazine. Fixed in patch #6.
  • Reloads and ammo: visible ammo is more consistent during mag checks and reloads (patch #6).
  • Lasers: visible to other players again (patch #5).

What about the crossbow?

The explosive-bolt crossbow arrived with the Village map for Zombies in v0.7.0. With Zombies disabled in v0.8, you can't use it right now. It will most likely return with the mode around Halloween.

What's your favorite weapon and build? Share it in the forum's loadout thread.

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